winter 2018
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The Great War finally came to an end after four long years of conflict; fractured in two, the continent of Telesis slowly began to flourish once again. Caught up in the bloodshed was Violet Evergarden, a young girl raised for the sole purpose of decimating enemy lines. Hospitalized and maimed in a bloody skirmish during the War's final leg, she was left with only words from the person she held dearest, but with no understanding of their meaning. Recovering from her wounds, Violet starts a new life working at CH Postal Services after a falling out with her new intended guardian family. There, she witnesses by pure chance the work of an "Auto Memory Doll," amanuenses that transcribe people's thoughts and feelings into words on paper. Moved by the notion, Violet begins work as an Auto Memory Doll, a trade that will take her on an adventure, one that will reshape the lives of her clients and hopefully lead to self-discovery. [Written by MAL Rewrite]

In the distant future, humanity has been driven to near-extinction by giant beasts known as Klaxosaurs, forcing the surviving humans to take refuge in massive fortress cities called Plantations. Children raised here are trained to pilot giant mechas known as FranXX—the only weapons known to be effective against the Klaxosaurs—in boy-girl pairs. Bred for the sole purpose of piloting these machines, these children know nothing of the outside world and are only able to prove their existence by defending their race. Hiro, an aspiring FranXX pilot, has lost his motivation and self-confidence after failing an aptitude test. Skipping out on his class' graduation ceremony, Hiro retreats to a forest lake, where he encounters a mysterious girl with two horns growing out of her head. She introduces herself by her codename Zero Two, which is known to belong to an infamous FranXX pilot known as the "Partner Killer." Before Hiro can digest the encounter, the Plantation is rocked by a sudden Klaxosaur attack. Zero Two engages the creature in her FranXX, but it is heavily damaged in the skirmish and crashes near Hiro. Finding her partner dead, Zero Two invites Hiro to pilot the mecha with her, and the duo easily defeats the Klaxosaur in the ensuing fight. With a new partner by his side, Hiro has been given a chance at redemption for his past failures, but at what cost? [Written by MAL Rewrite]

Devils cannot take form without a living host. However, if the will of an individual is strong enough, they can overcome the demon and make its power their own, becoming a Devilman. Weak and unassuming, Akira Fudou has always had a bleeding heart. So when his childhood friend Ryou Asuka asks for his help in uncovering devils, Akira accepts without hesitation. However, to Akira's surprise, the place they go to is Sabbath: an immoral party of debauchery and degeneracy. Amidst bloodshed and death, demons possess the partiers, turning their bodies into grotesque monsters, and begin wreaking havoc. In a reckless attempt to save his best friend, Akira unwittingly merges with the devil Amon and becomes a Devilman, gaining the power to defeat the remaining demons. Though it grants him great power, this new partnership awakens an insatiable and primeval part of Akira. Having the body of a devil but the same crybaby heart, Akira works alongside Ryou, destroying those that harm humanity and his loved ones. [Written by MAL Rewrite]

The fierce battle between Meliodas, the captain of the Seven Deadly Sins, and the Great Holy Knight Hendrickson has devastating consequences. Armed with the fragments necessary for the revival of the Demon Clan, Hendrickson breaks the seal, allowing the Commandments to escape, all of whom are mighty warriors working directly under the Demon King himself. Through a mysterious connection, Meliodas instantly identifies them; likewise, the 10 Commandments, too, seem to sense his presence. As the demons leave a path of destruction in their wake, the Seven Deadly Sins must find a way to stop them before the Demon Clan drowns Britannia in blood and terror. [Written by MAL Rewrite]

Ainz Ooal Gown, the undead sorcerer formerly known as Momonga, has accepted his place in this new world. Though it bears similarities to his beloved virtual reality game Yggdrasil, it still holds many mysteries which he intends to uncover, by utilizing his power as ruler of the Great Tomb of Nazarick. However, ever since the disastrous brainwashing of one of his subordinates, Ainz has become wary of the impending dangers of the Slane Theocracy, as well as the possible existence of other former Yggdrasil players. Meanwhile, Albedo, Demiurge and the rest of Ainz's loyal guardians set out to prepare for the next step in their campaign: Nazarick's first war… Overlord II picks up immediately after its prequel, continuing the story of Ainz Ooal Gown, his eclectic army of human-hating guardians, and the many hapless humans affected by the Overlord's arrival. [Written by MAL Rewrite]

The disastrous life of the gifted psychic Kusuo Saiki continues, despite his utmost effort to live an ordinary life. Although he has certainly grown accustomed to dealing with his troublesome friends—who are his biggest hurdle to achieving a peaceful life—he still has a long way to go. Also joining the usual oddballs are a few new faces whose shenanigans add to Saiki's misery, making his dreams of a hassle-free life a distant fantasy. [Written by MAL Rewrite]

Having a friend that knows you inside out should be a good thing, but in Nishikata's case, the opposite is true. His classmate Takagi loves to tease him on a daily basis, and she uses her extensive knowledge of his behavior to predict exactly how he will react to her teasing, making it nearly impossible for Nishikata to ever make a successful comeback. Despite this, Nishikata vows to someday give Takagi a taste of her own medicine by making her blush out of embarrassment from his teasing. [Written by MAL Rewrite]

During the summer of her freshman year of high school, Yuzu Aihara's mother remarried, forcing her to transfer to a new school. To a fashionable socialite like Yuzu, this inconvenient event is just another opportunity to make new friends, fall in love, and finally experience a first kiss. Unfortunately, Yuzu's dreams and style do not conform with her new ultrastrict, all-girls school, filled with obedient shut-ins and overachieving grade-skippers. Her gaudy appearance manages to grab the attention of Mei Aihara, the beautiful and imposing student council president, who immediately proceeds to sensually caress Yuzu's body in an effort to confiscate her cellphone. Thoroughly exhausted from her first day, Yuzu arrives home and discovers a shocking truth—Mei is actually her new step-sister! Though Yuzu initially tries to be friendly with her, Mei's cold shoulder routine forces Yuzu to begin teasing her. But before Yuzu can finish her sentence, Mei forces her to the ground and kisses her, with Yuzu desperately trying to break free. Once done, Mei storms out of the room, leaving Yuzu to ponder the true nature of her first kiss, and the secrets behind the tortured expression in the eyes of her new sister. [Written by MAL Rewrite]

Ichirou Suzuki, a programmer nearing his thirties, is drowning in work. Worn out, he eventually has a chance to catch up on sleep, only to wake up and discover himself in a fantasy RPG world, which is mashed together from the games he was debugging in reality. In this new place, he realizes that not only has his appearance changed to a younger version of himself, but his name has also changed to Satou, a nickname he used while running beta tests on games. However, before Satou can fully grasp his situation, an army of lizardmen launch an assault on him. Forced to cast a powerful spell in retaliation, Satou wipes them out completely and his level is boosted to 310, effectively maximizing his stats. Now, as a high-leveled adventurer armed with a plethora of skills and no way to return to reality, Satou sets out to explore this magical new world. [Written by MAL Rewrite]

Filled with an overwhelming sense of wonder for the world around her, Mari Tamaki has always dreamt of what lies beyond the reaches of the universe. However, despite harboring such large aspirations on the inside, her fear of the unknown and anxiety over her own possible limitations have always held her back from chasing them. But now, in her second year of high school, Mari is more determined than ever to not let any more of her youth go to waste. Still, her fear continues to prevent her from taking that ambitious step forward—that is, until she has a chance encounter with a girl who has grand dreams of her own. Spurred by her mother's disappearance, Shirase Kobuchizawa has been working hard to fund her trip to Antarctica. Despite facing doubt and ridicule from virtually everyone, Shirase is determined to embark on this expedition to search for her mother in a place further than the universe itself. Inspired by Shirase's resolve, Mari jumps at the chance to join her. Soon, their efforts attract the attention of the bubbly Hinata Miyake, who is eager to stand out, and Yuzuki Shiraishi, a polite girl from a high class background. Together, the four spirited girls set sail toward the frozen south, all in search of something great. [Written by MAL Rewrite]

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